LarkSR3.3
3.3 Environment
Hardware Environment
CPU
Memory
GPU
Sound Card
Software Environment
Operating System
Chrome Browser
VC Runtime Library
DX Runtime
Text Editor
Virtual Sound Card Driver
Virtual Camera Driver
Virtual Handle Controller Driver
System Settings
Turn Off Antivirus and Firewall
Turn Off Application Running Notification
Setup Automatic Login
Set Never Sleep-Never Turn Off the Display
Using Dongle Settings
3D Program Adaptation
Program Adaptation Requirements
Installation and Deployment
System Components
Stand-Alone Version: File Structure Overview
Simple Cluster Version: Package Structure & Deployment Overview
Deployment in Detail
Stand-Alone Intranet Deployment Guide
Stand-Alone External Network Access Guide
Cluster Intranet Deployment Guide (Windows)
Cluster External Network Access Guide (Windows)
Cluster Intranet Deployment Guide (Linux Docker)
Cluster External Network Access Guide (Linux Docker)
Deployment Case Study
Edge Cluster Deployment: Multi-Location Case Study
LarkXR NAT
LarkXR Turn: Built-in TURN Proxy for Rendering Nodes
Nginx Reverse Proxy: Exposing LarkXR Cluster to External Network
Server Port Mapping: Exposing LarkXR Cluster via Port Forwarding
Advanced Cluster Deployment: High Availability and Multi-Master Setup
GPU dedicated server
GPU Dedicated Server: Rack Installation and Initial Setup
Operating System Compatibility and Precautions
Running LarkXR
Browser support
Browser Compatibility Guide
Front usage instructions
Language Support
Application Overview
Launching an Application
Video Interaction (Client Camera Passthrough)
Voice Interaction (Microphone Passthrough)
Live Streaming
Text Input Methods
Regional Detection and Latency-Based Routing
Resource Allocation Strategy
Virtual Joystick (Remote Pole) Settings
Mobile Touch Gesture Modes
Function menu
PC Client: Function Menu Guide
Mobile Client: Function Menu Guide
Exiting an Application
Backend usage instructions
Logging into the Management Backend
Data Center
Data Center: Resource Monitor
Data Center: Usage Statistics
Data Center: Client Error Log
Applications
Package Management
Package Overview
Add Package
Edit Package
Delete Package
Application Management
Applications
Add Applications
Share
Mouse Mapping
Noun Interpretation
Reserve Applications
Overview
Check Alive Function
Run Applications
Run Applications
Synchronization management
Synchronization Overview
Client List
SR Client Management
Group Management
Group management
System Settings
Access Authorization List
Workspace
Parameter Settings
License Type
No Operation Timeout
Storage Configuration
Safety Measurements
Region Setting
Custom Logo
Short Note
Port Mapping
Dispatch Policy
Current Limiting
Theme
Users
Change Password
change PWD
Port Forward
guides
Custom
App Index
EnterAppli
Server-side
Application Storage
Standalone
Local Storage
OSS Storage
AWS S3
Cluster
Local storage
OSS Storage
AWS S3
General Features
Disk Space
Sync
Set Max Sync Cnt
Feature Components
DataChannel
Additional Parameters
Smart Voice
video input
voice input
external physical controller
Interactive Mode
How to use
Use Front end
Interactive Mode Interface Integration
Security Settings
Feature Components
Redis
MySQL8
Database Monitoring(druid)
Change userName and PWD
Disable
HTTPS access
Windows
Linux Docker
App Auth
Workplace Access Encryption
SDK ID for encrypted secondary development
security setting
Use AppliList Page
IP Blacklist-Whitelist
Allow Cross-Origin
CORS
Cors For Upload
Frequently Asked Questions (FAQ)
Troubleshooting Common Issues
Update Log
product updates
-
+
首页
Group management
## Overview Rendering nodes can be managed through groups. When accessing an application, you can specify a `groupId` parameter in the URL to route tasks to rendering nodes within that group. The system will intelligently schedule tasks to nodes in the specified group. **Example URL with group parameter:** ``` http://192.168.0.50:8181/enterAppli?appliId=819163084126945280&groupId=816351359270912000 ``` > **Note:** A `groupId` specified in the URL takes precedence over the group assigned during application creation. The system includes a built-in **default group** that cannot be deleted. Tasks assigned to the default group can be handled by any rendering node. ## Adding a Group Click the **Add** button to open the dialog, then fill in the group name, idle timeout, and workspace, then click **Save**.  - **Idle Timeout:** The period of inactivity (in seconds) before a user is automatically logged out when accessing via this group's URL. For example, setting this to 10 seconds means the user is logged out after 10 seconds of no activity. - **Workspace:** Assigns a workspace to the group, which controls user management permissions for that group. ## Binding Rendering Nodes Click the **Bind Rendering Nodes** button to open the binding dialog. From here you can bind or unbind nodes from the group.  - Nodes already bound to the current group will show an **Unbind** option. - Nodes not yet bound to the group will show a **Bind** option. - A node already bound to another group can still be re-bound to the current group by clicking **Bind**.
admin
2026年5月21日 13:44
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